Things They Don't Know


A Personal Note from the Developer
Making Things They Don’t Know has been an absolute roller coaster.
At the start, I was filled with excitement — the vision was clear, the motivation was strong. But as time went on, I started to feel overwhelmed. This is my first game, and for the first time, I was doing it completely on my own. I'm used to working with others, and having that support always took some of the pressure off. Working solo brought a different kind of challenge — one that made me constantly ask myself: Why am I doing this?
But that question eventually became the answer.
This game, even in its demo form, taught me that there will be times you feel like giving up — and those are the exact moments when you have to keep going. You keep playing. You keep building. You keep creating.
Things They Don’t Know is more than a demo to me — it’s a personal milestone, and I’m proud to finally share it with others.
Thank you to everyone who supported me along the way. Whether you play the game, share it, or leave feedback, it truly means the world.
— MindfulXP
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